fade
Also: fadeaway · Left Fade · Right Fade
A jumper taken while drifting away from the basket; yew2K has Left and Right Fade auto-green pages.
A fadeaway jump shot: the shooter drifts away from the basket while releasing. In 2K you get a fade by moving in a direction and shooting with the shot modifier held, which plays a fade animation instead of a set shot.
Fades are harder to contest but time differently from a standstill, so they get their own values.
| Page | Trigger | Ships | Default | yew, Sept 3 |
|---|---|---|---|---|
| Left Fade | R2 + tap L1 | On | 870 | 870 |
| Right Fade | R2 + R3 | On | 820 | 900 |
See also
- § 71Turbo Fadesyew2K page 4: R2 + a fade uses the 727–823 ms turbo hold band instead of the standing value.
- § 34Insta-Stopyew2K page 8: fires a stop before shooting off the dribble. Can cancel fades; Off / Auto / Left-Trigger.
- § 65standstillA shot with feet set and the left stick at rest; the baseline every other timing is measured against.
- § 7Auto-GreenThe yew2K mod that times and performs a standstill shot for you: click R3, 300–900 ms.
- § 45ParkOutdoor three-on-three pickup courts in the City; fades and step-backs do a lot of the scoring.